fun View.hideKeyboard(): Unit
Hides the soft input window. |
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fun View.isGone(): Boolean
Returns true if this view's visibility is set to View.GONE. |
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fun View.isInvisible(): Boolean
Returns true if this view's visibility is set to View.INVISIBLE. |
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val View.isLTR: Boolean
Is the horizontal layout direction of this view from Left to Right? |
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val View.isRTL: Boolean
Is the horizontal layout direction of this view from Right to Left? |
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fun View.isVisible(): Boolean
Returns true if this view's visibility is set to View.VISIBLE. |
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fun View.setPadding(padding: Padding): Unit
Set a padding using Padding object. |
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fun View.showKeyboard(flags: Int = InputMethodManager.SHOW_IMPLICIT): Unit
Tries to focus this view and show the soft input window for it. |